Current Projects

Designing Learning Experiences: Competences in the Digital Era

research project

As of March 2024, I have initiated a new research agenda, creating a dedicated project.

Scope of Research

This research project aims to develop a comprehensive structure of competences tailored for trainers and lecturers, focusing on the integration of digital skills and andragogic principles.

The scope encompasses the identification, analysis, and synthesis of essential competences required for designing effective learning experiences in contemporary educational settings, particularly in the context of online or remote training.

It will also address the challenges post COVID-19 pandemic, aiming to update teaching methods and tools to better cater to adult learners.

Target Audience

 

The primary target audience includes: trainers involved in corporate training programs, lecturers across various disciplines and professionals engaged in instructional design and educational technology.

Reaserch Objectives

 

Identify Essential Competences

 

Conduct a thorough literature review and empirical studies to identify the essential competences for designing learning experiences, with a focus on addressing challenges post COVID-19 pandemic and the shift towards online or remote training.

Develop a Competence Framework

 

Utilize the findings to create a structured framework outlining the key competences required by trainers and university lecturers, integrating updates to teaching methods and tools for teaching adults in online environments.

Validate the Framework

 

Validate the developed competence framework through expert review, focus groups, and pilot testing in real-world educational settings to ensure its applicability and effectiveness, especially in the context of remote or online training.

Create Training Materials

 

Develop training materials, resources, and tools aligned with the identified competences to support educators in enhancing their skills in designing engaging and effective learning experiences, particularly in online or remote settings.

 

Methodological Aspects

 

Data Collection from Practitioners

 

Gather data through surveys, questionnaires, and observations from practitioners actively engaged in online or remote training to understand their challenges, needs, and experiences.

Investigation of Online Learning Environments

 

Conduct a benchmarking analysis of existing online learning platforms, tools, and environments to identify best practices and innovative approaches in delivering effective online learning experiences.

Interviews with Professionals and Experts

 

Conduct interviews with professionals and experts in education science, instructional design, and educational technology to gather insights, perspectives, and recommendations for updating teaching methods and tools in the context of online teaching for adult learners.

As milstones are reached, parts of the research will be published. You want to know more? Drop me a line at: adina.munteanu [at] upb.ro

Creative Digital Teaching and Learning for Green Air Transport and Logistics – AVIONIC Project

Scientific researcher, part of Politehnica Bucuresti team.

Project details are available here.

Scientific Review for SEA Journals

Previous Projects

Scientific Researcher

Part of the UPB KAAT Team. Details about the project here.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo.